AI Insights · Timothy · July 2024
Top 5 Co-op Games on iOS in Bulgaria: Q2 2024 Performance
Discover the performance trends of the top 5 co-op games on the iOS platform in Bulgaria during Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, co-op games on the iOS platform in Bulgaria showcased varied performance trends. Here’s a detailed look at the top 5 games in this category, based on data from Sensor Tower.
Brawl Stars from Supercell experienced a dynamic quarter. Weekly revenue peaked at approximately $23K in early May but saw a decline towards the end of the quarter, settling around $12K. Downloads fluctuated, with a high of 4.5K in late April and a low of 1.8K in early June. Weekly active users decreased from 54.4K to 46.3K by the end of June.
PUBG MOBILE by Tencent Mobile International Limited saw a mixed performance. Revenue peaked at around $6.8K in late May, then declined to about $2.7K by the end of June. Downloads were relatively stable, averaging around 500 per week, with a slight dip to 369 in early June. Weekly active users maintained a steady range, starting at 18.3K and ending at 18.5K.
Roblox from Roblox Corporation showed a steady increase in revenue, reaching a peak of approximately $4.2K in late June. Downloads varied, with a high of 1.3K in late April and a low of 904 in mid-April. Weekly active users saw a consistent rise throughout the quarter, growing from 29.3K to 31.7K.
Whiteout Survival by Century Games Pte. Ltd. displayed a gradual increase in revenue, peaking at around $4K in late June. Downloads had a noticeable drop, from 610 in late April to 412 by the end of June. Weekly active users fluctuated slightly, ending the quarter at 2.5K, down from a peak of 3.1K in late April.
Mobile Legends: Bang Bang from Shanghai Moonton Technology Co., Ltd. saw varied revenue trends, peaking at about $4.2K in early April but dropping to around $2.3K by early May. Downloads remained low, averaging around 200 per week. Weekly active users showed minor fluctuations, ending the quarter at 4.1K, slightly down from 4.3K in early April.
For more detailed insights and data on these games, visit Sensor Tower.